A 2D base building online multiplayer game for Android and iOS (in development).
I worked on this project along a team of other programmers and artists at Dun Rite Games. My main role was being a gameplay programmer and I worked on different aspects of the game:
Developed and mantained sprite loading systems, particle effect systems and other effects. As such, I worked closely with the art team, for the continuous integration of art assets into the game.
Worked in the team responsible for testing and coming up with game mechanics.
Helped develop and design the game architecture.
Designed and developed dynamic audio system.
Managed gameplay data with Gamesparks
This work (which is currently in development) was done while working at Dun Rite Games: https://dunritegames.gg/