Rift of Raigard

A 2D base building online multiplayer game for Android and iOS (in development).

RoR Splash


Roles & Tasks

I worked on this project along a team of other programmers and artists at Dun Rite Games. My main role was being a gameplay programmer and I worked on different aspects of the game:

  • Gameplay programming:

Developed and mantained sprite loading systems, particle effect systems and other effects. As such, I worked closely with the art team, for the continuous integration of art assets into the game.

  • Game design:

Worked in the team responsible for testing and coming up with game mechanics.

  • Software engineering:

Helped develop and design the game architecture.

  • Audio:

Designed and developed dynamic audio system.

  • Backend:

Managed gameplay data with Gamesparks

This work (which is currently in development) was done while working at Dun Rite Games: https://dunritegames.gg/