Experimenting with external calls to the Soundcloud API on a Unity WebGl build.
I made this experiment based on a dream I had once, where I woke up on a red sofa in the middle of a desert filled with phone booths. Each time I picked a receiver it emitted random sounds and voices. I decided to make this dream in Unity and throw in connectivity with the Soundcloud API through the use of external calls.
This expermient done in Unity3D uses: