M.I.M.E.

This game was made for the Ludum Dare #42: “Running out of space”.

Main Promo

Demo

General Info
  • Platforms: Android

Description

“⬜◼️◽▪️ Meaningfullnes In (Mostly) Everything ▪️◽◼️⬜”

This game was made for the Ludum Dare #42: “Running out of space” in which a game is made in 72 hours.

It’s hosted in itch.io, and an APK can be ontained from the site.

Game Design & Mechanics

I worked with artist Itzel Martínez to design and create a quick game for this Ludum Dare. We wanted to make a comical physics based project, which would deform a 3D body by reducing the space on the screen whenever the player tapped the wrong input.

Pierre

Roles & Tasks

I was in charge of programming and integrating the art assets in Unity, as well as deploying and testing the game in mobile. I also designed the UX and audio.

Some additional links regarding this game: