Exploring the Unity engine as an environment for creating live music visuals through MIDI input.
Kerbal Space Program is a 3D space-vessel building and physics-based spaceflight simulation game released for PC, Playstation 4 and XboxOne.
Kerbal Space Program 2 is the sequel for KSP, a 3D space-vessel building and physics-based spaceflight simulation game currently in development by Private Division.
3D physics-based, local couch wars game made in Unity about slapping a fish. Released on Steam.
Exploring the Unity AR Foundation for image tracking.
A 2D base building online multiplayer game for Android and iOS (in development).
Exploring the THREE.js webgl framework with a mini solar system.
Procedural generation of a highway given an array of modules in Unity.
A script component that enables player tracking for a given character’s eyes and head, based on parametrical constraints.
Educational iPad game about discovering and cataloging fish.
A reusable Unity component to use in conjunction with the Cinema Director timeline to additively load scenes in Unity.
VR crane prototype designed to work with the Oculus Rift and Leap Motion input.
This game was made for the Ludum Dare #42: “Running out of space”.
Global Game Jam 2019: A glimpse of coziness, that reminds us of home.
Android mobile game that teaches children how to pack a GoBag (supply bag for emergency situations).
Different Unity components for displaying an array of options in a VR environment
Experimenting with external calls to the Soundcloud API on a Unity WebGl build.
A Unity3D shader that blends between two given textures and applies an optional tint color to them. Used primarily for special effects and texture transitioning.
Demo 3D platformer game made in Unity3D starring Pierre, a piece of paper.
Global Game Jam 2017: A journey of enlightenment by waving others hello.
Global Game Jam 2016: mobile game about hearing and catching audio.
Reusable Unity components to add reticle selection system functionality.
Lightmapping of a single room with static lights for a project targeted for mobile, both Android and iOS.
A reusable Unity component to create lighting setting profiles for day or night.
Global Game Jam 2015: 3D platformer game made in Unity3D.